The whole edition was held from June 29 to July 1, 2022 at HEPIA, HES-SO University of Applied Sciences and Arts Western Switzerland, Geneva, Switzerland.
A day with pre-confrencence activity :
– A workshop ‘Serious games & Gamification for Industry’ ;
– A tutorial ‘Introduction to Unity Game Engine’ ;
A Two-day confrencence onsite with 6 Sessions, 5 Keynote Speaker and 2 Roundtables.
HSLU, Lucerne University of Applied Sciences and Arts, Rotkreuz, Switzerland
Sarnetz: Raising awareness about CO₂ neutrality in a collaborative serious game
ZHDK, Zurich University of the Arts, Zürich, Switzerland
“BATVISION” Experiential Learning through Virtual Reality
EPFL, Lausanne, Switzerland
Dynamilis: the app that helps 5-12-year‑old children improve their handwriting