GSGS16

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Proceeding book 2016PDF

GSGS 2016 entitled Why So Serious, was held in Neuchâtel, on July 4 & 5, as part of the Imaging the Future (NIFFF) symposium,

GSGS´16 speeches

Important note: speeches of GSGS can be presented in English, French or German, they are simultaneously translated during the event. However, all posters, speech slides, and short papers must be in English.

GSGS´16 intro speech, Stephane Gobron, “Gamification, SG, eLearning, Simulation”, in English YouTube  PDF

Session #1

René Bauer, “Intro. to the Health session”, in English YouTube

Speech #1.1, Yannick Charrotton, “Leg rehabilitation”, in French YouTube  PDF

Speech #1.2, Yassin Rekik, “Phobia’s treatment”, in French YouTube  PDF

Speech #1.3, Correia De Oliveira Domingos, “Emergency situation management”, in French YouTube  PDF

Speech #1.4, Bustamante Vera, “Occupational health”, in French YouTube PDF

Roundtable #1, 8 speakers, “Silver tech & SGs”, in English YouTube

Session #2

Nabil Ouerhani, “Intro. to the Education session”, in English YouTube

Speech #2.1, Philomena Schwab, “Explaining genetics in class”, in English YouTube PDF

Speech #2.2, Olivier Delemont, “Crime scene simulation”, in French YouTube  PDF

Speech #2.3, Stefano Carrino, “Health life-styles for teenagers”, in French YouTube  PDF

Speech #2.4, Florence Quinche, “Design & conception for children”, in French YouTube  PDF

Roundtable #2, 7 speakers, “Serious Games & Internet of Things”, in English YouTube

Session #3

Yassin Rekik, “Intro. to the Social session”, in French YouTube

Speech #3.1, René Bauer, “Water sourcing in Tanzania”, in English YouTube  PDF

Speech #3.2, Pierre-Alain Charmillot, “Accompanying the dying”, in French YouTube  PDF

Speech #3.3, Spyridon Nompilakis, “Gamification of real life”, in English YouTube  PDF

Speech #3.4, Antonio Iannaccone, “Dialogical dimension”, in French YouTube  PDF

Roundtable #3, 9 speakers, “Serious Games & e-Citizen”, in French YouTube

GSGS´16 conclusions

GSGS´16 concluding speech, Nabil Ouerhani, “Right place, right time for Gamification”, in French YouTube PDF