Program & Committee

Conference program

The conference program for GSGS’19 is in progress.

GSGS 2019 PROGRAM committee

  • Bauer, René, head of Master Program Game Design, Game Lab, Zurich University of Arts, ZHDK, Zürich
  • Boulic, Ronan, CG & VR specialist, head of the Immersive Interaction Group (IIG), EPFL, Lausanne
  • Bustamante, Vera, Occupational health, CHUV, Lausanne
  • Cardin, Sylvain, virtual reality project manager, MindMaze, Lausanne
  • Carrino, Francesco, Lecturer and PostDoc Researcher, HEIA-FR, hes-so, Fribourg
  • Carrino, Stefano, serious game expert, CS Dept, HE-Arc, hes-so, Fribourg & Neuchâtel
  • Correia De Oliveira, Domingos, emergency expert, Health domain, HE-Arc, hes-so, Neuchâtel
  • Charrotton, Yannick, CTO Lambda Health System, LHS S.A., Yverdon-les-Bains
  • Didier, John, head of Teaching and Research Unit Didactics of Art and Technology, HEP-VD, Lausanne
  • Fisher, Frédéric, head of the Academie de Meuron school of visual arts , Academie de Meuron, Neuchâtel
  • Gobron, Stéphane, head of the Image Processing & Computer Graphics group, HE-Arc, hes-so, Neuchâtel
  • Gordan, Savicic, professor and design expert, HEAD, Geneva, HSLU, Luzern, CAOCAO Studio
  • Herbelin, Bruno,  Center for Neuroprosthetics Deputy Director, EPFL, Lausanne
  • Iannaccone, Antonio, full professor, Institute of psychology and education; UniNE, Neuchâtel
  • Kahlina, Dragica, Lecturer for Digital Ideation, HSLU – Informatik, Rotkreuz
  • Kocher, Mela, research associate, senior researcher, Department of Interaction/Game Design, Zurich University of the Arts, Zurich
  • Kunz, Beat, Founder, Game Designer & Software Engineer bei Fusion-Robot, fusion-robot.ch, Zurich
  • Lauria, Michel, head of the Robotics Laboratory, hepia, hes-so, Geneva
  • Marquis, Ludivine, conservative dept Archeology, NMB Nouveau Musée Bienne, Bienne
  • Mathieu, Alexia, head of Master Media Design, HEAD, hes-so, Geneva
  • Monti, Massimo, head of partnerships and industrial valorisation, HE-Arc, hes-so, Neuchâtel
  • Mugellini, Elena, head of Technology for Human Well-being Institute, HEIA-FR, hes-so, Fribourg
  • Quinche, Florence, expert in the field of Pedagogy applied to Video Game, HEP-VD, Lausanne
  • Ouerhani, Nabil, head of the Interaction Technologies group, HE-Arc, hes-so, Neuchâtel
  • Rekik, Yassin, expert in augmented and virtual reality, hepia, hes-so, Geneva
  • Reutenauer, Olivier, project manager, Digital Kingdom, Vevey
  • Rossetti, Samuel, expert art & graphics, Contreforme CO., NIFFF, Neuchâtel
  • Rossel, Jean-Bernard, CTO, TALK-TO-ME, Neuchâtel
  • Salamin, Patrick,  Sr Software Engineer, Logitech, Lausanne
  • Sanchez, Eric, professor, serious games expert, Laboratoire d’innovation pédagogique, UniFR, Fribourg
  • Schaffter, Nicolas, project manager, interface science & société, UNIL, Lausanne
  • Schwab, Philomena, project manager, Stray Fawn Studio, Zürich
  • Tabin, Jean-Pierre, social science expert, EESP, hes-so, Lausanne
  • Truchot-Cardot, Dominique, vice dean of Innovation, Institut et Haute Ecole de la Santé La Source, hes-so, Lausanne
  • Vallejo, Vanessa, cognitive aging and Serious Games based rehabilitation expert, ARTORG, UniBern, Bern
  • Widmer, Antoine, augmented reality expert, Gestion, HEVS, hes-so, Sierre

GSGS 2019 Executive Committee

    • Carrino, Stefano, HE-Arc, Posters chair
    • Gobron, Stéphane, HE-Arc, General chair & Proceedings chair
    • Kocher, Mela, Zurich University of the Arts, Submission & Guests chair
    • Rekik, Yassin, hepia, Organisation & Programme chair
    • Reutenauer, Olivier, Digital Kingdom, Communication & Publicity chair
    • Rossetti, Samuel, NIFFF, Demo chair
    • Savicic, Gordan, HEAD Genève, HSLU Luzern
    • Widmer, Antoine, HEVS

GSGS AdministratiVE committee

    • Dervaux Duquenne, Agnès, HE-Arc, Archive & Documentation
    • Germann, Christian, Juillerat Chervet SA, Printer
    • Montserrat, Gutierrez, HE-Arc, English proof reading
    • Oulevay, Noémie, Contreforme SA, Proceeding editorial design
    • Senn, Julien, HE-Arc, in charge of Administration