Previous events

Proceeding book 2019

GSGS 2019 was held in Neuchâtel, on July 4 & 5, as part of the NIFFF Extended ,

GSGS´19 speeches

Download program (pdf)

GSGS´19 intro speech, Stephane Gobron, Philippe Grize, Amais Emery, “Welcoming & Intro speech”, Video YouTube

Session #1, HEALTH I

Frédéric Ehrler, “Health I” chair introduction

Speech #1.1, Claire-Lise Favre, “Escape addict”, PDF Video YouTube

Speech #1.2, Francesco Carrino, “Virtual Reality Bus Simulator for Young Adults with Intellectual Disabilities”, PDF Video YouTube

Speech #1.3, Sebastian Imbach, “ANI: How to turn a muscle into a motivating character”, PDF Video YouTube

Speech #1.4, Kevyn Eva Norton, “Shadow’s Edge – Building Resilience through Mobile Gaming”, PDF Video YouTube

Session #2, ART, CULTURE AND TOURISM

Frédéric Fischer, “Art, Culture and Tourism” session chair introduction

Speech #2.1, Mélissa Monnier, “PfuQs”,PDF Video YouTube

Speech #2.2, Mela Kocher, “games@museums – immersive game design for the museum context”, PDF Video YouTube

Speech #2.3, Johan Jaquet, Loïc Hans , “YAPASPHOTO : Promoting regional public transport and tourism with a board game”, PDF Video YouTube

Speech #2.4, Maria Sisto, “St-Ursanne. Circuit Secret”, PDF Video YouTube

KEY NOTE #1

Joris Beerda, “Volkswagen’s Gamified Loyalty Program”, cancelled PDF

KEY NOTE #2

Björn Berg Marklund, “Working with Serious Games: Surviving between Unstoppable Forces and Immovable Objects”, PDF Video YouTube

Session #3, Economy, Business and Politics

Sylvain Weber, “Economy, Business and Politics” session chair introduction

Speech #3.1, Ela Pustulka, “A Game Teaching Population Based Optimization using Teaching Learning Based Optimization”, PDF Video YouTube

Speech #3.2, Alice H. Aubert, “Gamifying to empower citizens in environmental decision-making”, PDF Video YouTube

Speech #3.3, Marikit Taylor, Dan Meyer, “Discover the world of BFM through role-playing games”, PDF Video YouTube

Speech #3.4, Sylvie Chatelain, “Knitting the chaussethic: to promote ethical reflection and team communication”, PDF Video YouTube

Speech #3.5, Cyrille Ghiste, Laurent Terraz, “COMM’IMPRO; teaching techniques. concepts and tips to increase your oral presentation skills”, PDF Video YouTube

ROUND TABLE

Julien Schekter, “Actual financement and deployment of Serious Games and Gamified Apps”, Video YouTube

Session #4, STUDENTS

JeanPhilippe Sangaré, “Students” session chair introduction

Speech #4.1, Megann Stephan, “UCLOE”, PDF Video YouTube

Speech #4.2, Maud Plumettaz-Sieber -> Jarle Hulaas, “Co-design of a serious game for computing education”, PDF Video YouTube

Speech #4.3, Ghofran Akil, “Unresolved”, PDF Video YouTube

Speech #4.4, Sophie Walker, “Museum Tales: A Journey into the Dutch Golden Age”, PDF Video YouTube

Session #5, HEALTH II

Pierre-Nicolas Carron, “Health II” session chair introduction;

Speech #5.1, Florent Gluck, “FunSpeech: promoting speech production in young children with hearing disabilities”, PDF Video YouTube

Speech #5.2, Richard Wetzel, Tobias Kreienbühl, “Prototyping a Virtual Reality Game to Support Breathing Exercises for Treatment of Cystic Fibrosis”, PDF Video YouTube

Speech #5.3, Sylvain Cardin, Mouna Cerra Cheraka, “Bringing people in retirement homes together with computer games”, PDF Video YouTube

Speech #5.4, Nicolas Wenk, “Breathing Games – A free/libre/open source initiative to create open content on respiratory health”, PDF Video YouTube

KEY NOTE #3

Mattia Thibault, “ReClaim – critical design and punk gamification in the urban environment”, PDF Video YouTube

KEY NOTE #4

Stefan Göbel, “SG4Mobility – Serious Games and Gamification Principles for Environment-friendly Mobility Behavior”, PDF Video YouTube

Session #6, EDUCATION AND TRAINING

Björn Berg Marklund, “Education and Training” session chair introduction;

Speech #6.1, Dominique Truchot-Cardot, “Playmobil® toys in nursing Bachelor. the best way to encourage integrative learning: Amazing ?”, PDF Video YouTube

Speech #6.2, Dominique Jaccard -> Jarle Hulaas, “Media Serious Game – a serious game as an introduction to HES studies”, PDF Video YouTube

Speech #6.3, Benoit Le Callennec, Amin Kasimov, “Pantheon: Major historical figures summarized into small & fun to play cards for children”, PDF Video YouTube

Speech #6.4, Phil Lopes, “MRI and I: How I am learning to design games for a Magnetic Resonance Imaging Machine”, PDF Video YouTube

Speech #6.5, Ralf Mauerhofer, “Guidelines for an iterative workflow between researchers and game developers”, PDF Video YouTube

GSGS´19 conclusion

Conclusion and Awards Video YouTube

GSGS’19 Award Winners

  • Best student contribution
    • Ghofran Akil | HEAD, HES-SO | “Unresolved”
  • Best GSGS’19 contribution
    • Mélissa Monnier | HEAD, HES-SO | “PfuQs”
  • Best GSGS’19 demo
    • Florent Gluck | HEPIA, HES-SO | “FunSpeech: promoting speech production in young children with hearing disabilities”